|In Mortal Kombat|
|Fighting Styles|| Chou Jaio (MK:D, MK:A) |
Ba Gua (MK:D)
|Games|| Mortal Kombat: Deception |
Mortal Kombat: Unchained
Mortal Kombat: Armageddon
|Portrayers||Johanna Añonuevo (MK:D)|
Despite having the appearance of an elegant, old-fashioned, attractive young woman, Ashrah is actually a demon from the Netherrealm. She dresses completely in white and appears as a tall, mysterious woman, a blend between aristocracy and innocence.
Ashrah made her first appearance in Mortal Kombat: Deception. Within the Mortal Kombat series, she is something of a stand-alone character, jumping back and forth between the forces of good and evil. Her occupation is that of a Demon Hunter. Ashrah's weapon of choice is her Kriss, which is believed to have been "blessed" or is of a "heavenly origin."
Ashrah is a fair-skinned demon woman with light makeup and has dark brown hair tied into a bun. Her main attire consist of a white, long-sleeved kimono-like dress with golden linen, belt, and ringed bracelets. She has baggy pants and white tabi-like boots with golden rings running up. Her main noticeable feature is her large white hat with a veil in the back along with golden characters on the front.
Powers and AbilitiesEdit
Ashrah has possession of a powerful, holy artifact known as the Kriss, a weapon that has the ability to clean the soul of its user. By slaying demons, its wielder gradually becomes more pure/holy, effects that are shown in Ashrah. Its power is not limited to just affecting the user's essence, but also their personalities. Ashrah turned against her demon brethren and sought to become purified. If she could accomplish her goal by slaying enough demons, the Netherrealm itself would reject her holy being. Despite Ashrah's origin as a demon, she wields holy powers as a side effect of wielding the Kriss.
- Lightning Blast: Shoots a ball of white energy that travels a very short distance but knocks the opponent back. (MK:D, MK:A)
- Heavenly Light: Shoots a ball of white energy upwards that will crash down on the opponent. (MK:D, MK:A)
- Spin Cycle: She spins in a circle and if she hits the opponent they will be sent flying. Pressing the button repeatedly will make it last longer. (MK:D, MK:A)
- Nature's Torpedo: She flies missile-like towards the opponent and if she connects, the opponent will be sent flying. (MK:D, MK:A)
- Spirit Melt: Ashrah summons a field of mystical blue light around her opponent, who melts. Similar to Liu Kang's Hara Kiri. (MK:D)
- Voodoo Doll: Ashrah flourishes a voodoo doll, then stabs its arms with her Kriss. Her opponent's arms fall to the ground. Then she stabs the doll in its chest and twists the blade, sending chunks of flesh flying from the opponent's torso before they kneel over, dead. (MK:D)
- Hara-Kiri: Deadly Spin: Ashrah spins rapidly while surrounded with mystical blue energy. Her body parts break off and fly in all directions before the energy field disappears, leaving nothing behind. (MK:D)
- When the first bits of information about Mortal Kombat: Deception began to surface, Ashrah was mistaken as a female version of Raiden. Her name also used to be spelled "Ashra" alternatively.
- In Mortal Kombat: Deception's Konquest mode, Ashrah encounters Shujinko in Edenia where she explains to him that she finally purified her soul and ascended from the Netherrealm, but without her sword (the Kriss). She asks Shujinko to retrieve the sword for her, which he succeeds in doing so. This may explain why she still wields the Kriss in Mortal Kombat: Armageddon.
- Kriss, the weapon Ashrah uses, is a type of sword that is similar to the Dragon Sword that Liu Kang used in Mortal Kombat 4
- Her name "Ashrah" could derive from the Arabic word "tenth" or "Asura", a group of deities (sometimes demons) in Hindu mythology.
- Ashrah's hat resembles a kasa, one worn by Japanese travelers or priests.
- The kanji "鬼" on her hat means "Demon" or "Ghost".
- In Wonder Woman's ending of Mortal Kombat vs. DC Universe, Wonder Woman finds a sword which looks similar to Ashrah's Kriss.