A finisher, also known as a Finishing Move, is a special move performed by the player's character. A finisher can either require a specific input during or at the end of match, though some may require an entire sequence of specific inputs. For brutalities in Mortal Kombat X, this is varied per character.
List of Finishers
- Animality, a finisher introduced in Mortal Kombat 3, that allows the victorious player's character to turn into an animal following the defeat of the opponent, after which they proceed to maul the opponent to death. (MK3, UMK3, MKT)
- Babality, a finisher introduced in Mortal Kombat II that, once a specific input is entered from the player following their victory, would turn the opponent into an infant version of themselves. (MKII, MK3, UMK3, MKT, MK2011)
- Brutality, a finisher introduced in Ultimate Mortal Kombat 3, that originally served as a combo ending finisher that would violently make the opponent explode into bones. The finisher is later reintroduced in Mortal Kombat X as a finisher that would violently kill the opponent from either a Special Move, an X-Ray attack, a certain combo, or a grab. (UMK3, MKT, MKX)
- Fatality, the original finisher that was introduced in the first Mortal Kombat game, that allows the player to finish their opponent in a disturbing, gory, or even humorous fashion. This unseen level of violence in a video game (notably the introduction of Sub-Zero's spine Rip fatality) was what lead to the development of the ESRB rating system used in all modern gaming. (All games)
- Faction Kill, a finisher introduced in Mortal Kombat X, that would have the victorious player's character call in their faction to finish off the opponent in a sudden and violent fashion. (MKX)
- Fergality, a finisher performed by Raiden in Mortal Kombat II for the Mega Drive, the defeated player's character turns into Probe Ltd. employee Fergus McGovern, who worked on the port for this game.
- Friendship, a finisher introduced in Mortal Kombat II, that allows the player's character upon their opponents defeat to perform various acts of kindness and goodwill towards their opponent instead of killing them after winning the match. (MKII, MK3, UMK3, MKT)
- Heroic Brutality, a finisher introduced in Mortal Kombat vs. DC Universe, that serves as the DC heroes' Fatality alternative which would end the opponent in more of a merciful approach as opposed to violently killing off the character. (MKvsDC)
- Hara-Kiri, a finisher introduced in Mortal Kombat: Deception that, following a specific input from opponent after their defeat, to perform suicide in a violent fashion if a finisher is not performed by the winner in time. (MK:D)
- Kreate-A-Fatality, a finisher introduced in Mortal Kombat: Armageddon, that allowed the player's character to create their own Fatality using a variation of different moves in a timed sequence. (MKA)
- Multality, a finisher introduced in Mortal Kombat: Shaolin Monks, that would allow the player to instantly kill multiple enemies within the finisher's radius. (MK:SM)
- Quitality, an online-only finisher introduced in Mortal Kombat X, that would cause the quitting player's character's head to explode immediately after leaving the match. (MKX)
- Stage Fatality, the second finisher introduced in the original Mortal Kombat game, that allows the victorious player to kill the opponent using the stage's environment. (MK, MKII, MK3, MK4, MK:D, MK2011, MKX)
- Stage Brutality, a finisher introduced in Mortal Kombat X, that allows the player to kill their opponent using an interactable object from the stage, causing an immediate win. (MKX)