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  • To continue the discussion, I would like to think that the multiple stories/choosing your destiny thought process would actually be a great thing. It would probably be very confusing to the players and to the Wikia in general. Although, I would like to imagine that while it's fun to have multiple outcomes for the story mode, I think if we're to get that aspect then limiting it to maybe 2 outcomes would be a better bet. Like an outcome for the heroes and an outcome for the villains.

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    • put donald duck in mortal kombat 11

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    • Dirtbag Daryl wrote:
      put donald duck in mortal kombat 11

      he's disney you dickish idiot

      daffy is warner bros, daffy duck for mk11

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    • Reborn Dragon wrote:

      Dirtbag Daryl wrote:
      put donald duck in mortal kombat 11

      he's disney you dickish idiot

      daffy is warner bros, daffy duck for mk11

      daffy duck sucks put donald duck in

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    • Imagine the fatalities they would have with their toonforce powers.

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    • Let's focus on the more REALISTIC options.

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    • Fusionx963 wrote:
      Let's focus on the more REALISTIC options.

      Daffy Duck is a realistic option since WB owns NRS.

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    • Reborn Dragon wrote:

      Fusionx963 wrote:
      Let's focus on the more REALISTIC options.

      Daffy Duck is a realistic option since WB owns NRS.

      Fusion is also talking about those who would actually fit into the Mortal Kombat cast. Daffy or Donald or any other toon character would not fit.

      However, if you want a cartoon type character in MK then The Mask would be a better fit even though he was in New Line Cinema which is no longer around. It was a dark comic book and it would be quite awesome if WB would reboot the movie and NRS includes him in the next game after or before that.

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    • Now, the Mask I can see be in MK. As a joke character, probably.

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    • How about Terrormask?

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    • I like the way you're thinking and yes he would be great but I don't think he is relevent enough anymore.

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    • Well we're running out of horror icons so perhaps we'll need to look elswhere.

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    • I doubt we'll run out of horror icons. This is only because they constantly come up with new characters all the time. I'm sure that NRS will find a use for whatever is out there.

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    • I found the perfect guest character for the next MK game!

      https://www.youtube.com/watch?v=bsdZQub7QVE

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    • I can't tell if that's an April Fool's day joke or not.

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    • Of course it's an april fools joke silly.

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    • Good one. Har-d-har-har.

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    • Now that April Fool's is over, which old MK character should be in MK11.

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    • Well let's do a head count

      Kano: Still alive and might be training his son to be a new character

      Liu Kang: Undead and now the Emperor of the Neatherrealm

      Raiden: Now dark

      Johhny Cage: Still alive, but might retire

      Scorpion: Human again

      Sub-Zero: Grandmaster of the Lin Qui

      Sonya: Still alive but may or may not retire

      Kung Lao: Undead

      Reptile: Still alive

      Shang Tsung: Dead, but might be among Ermac's souls

      Kitana: Undead and Empress of the Neatherrealm

      Mileena: Dead

      Jaxx: Retired

      Ermac: Still Alive

      Rain: Still Alive

      Noob Saibot: Unknown status

      Stryker: Undead

      Smoke: Undead

      Sektor: Dead, but conscious might have been downloaded into Triborg

      Cyrax: Same as Sektor

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    • I don't think we've seen the last of Johnny or Sonya. I think with his last couple of endings that he's bound to find the secret to longer life. Sonya might get the same treatment or she could just come out of this potential retirement. Probably the same as Jax. Fan demand and all.

      I'm not sure if Liu Kang and Kitana will be in MK11. Yes, they're active but they need to up their numbers if they expect to do anything worth doing. The way I see it, every dead Kombatant equils a potentially new ally for them. I wouldn't be surprised if both Quan Chi and Mileena are amongst the revenants. Like Quan Chi revives a few people while Liu Kang watches and then Liu Kang learns to do the spell and does it to Quan Chi. Now Quan Chi is a revenant who obeys Liu Kang and Kitana.

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    • But who'll revive Quan Chi or Mileena?

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    • Maybe Onaga.

      Here's my predicited roster for MK11

      Playable

      Cassie

      Kun Jinn

      Takeda

      Jaquei

      Scorpion

      Sub-Zero

      Reptile

      Kotal Kahn

      Erron Black

      Raiden

      Ermac

      Johnny Cage(If his ending is canon)

      Sonya(If JC's ending is canon)

      Rain

      Havik(Ressurected)

      Hotaru

      Onaga

      Shujinku

      Two new Red Dragons

      Li Mei

      Fujin

      Frost

      Kano's son


      Cameos(Could come as DLC characters)

      Darrius

      Dairou

      Jerek

      Tasia

      Kobra

      Ashrah

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    • Fusionx963 wrote:
      But who'll revive Quan Chi or Mileena?

      They're going to the Netherrealm. That's basically Hell.

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    • I think everyone here knows what the Netherrealm is.

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    • Mileena in hell will sadly prolly become a plaything for Queen Kitana of the Netherrealm to torture. Don't know about Quan Chi if he even has a future.

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    • Fusionx963 wrote:
      I think everyone here knows what the Netherrealm is.

      My point is that you made it sound like they have to be taken to the Netherrealm and then resurrected. When an evil character dies their soul goes to Netherrealm. A revenant is a soul in the flesh.

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    • Oh look Godzilla, your favorite characters in 2D form.

      https://www.youtube.com/watch?v=5JLS7_jRX-0

      https://www.youtube.com/watch?v=7PbzoZvewiU

      Although it's simple spritework, still amuses me sometimes how mods exist of such characters. One of my favorites would still have to be Cyber Sub-Zero; although it's a simple blue recoloring of Cyrax or Sektor's MK3 sprite, I like how over the top they make him, like having a fatality that freezes the whole planet with a bunch of ice bombs, similar to MK3 Smoke's bombs that destroy the earth. ... Also made me realize I kinda miss when fatalities were over the top and comical to that level (Jax somehow growing giant and stomping the victim and such), though I know it'd be weird to have those kind in games now.

      Oh, MKX characters like Kotal Kahn can also look good in 2D/sprite form from what I've seen.

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    • I never said Drahmin and Hsu Hao were my favorites.

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    • They may as well be.

      "Favorites" was merely an expression. Don't have to take everything so literally.

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    • I was entertained by those. It was cool to see the 3D characters in 2D.

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    • Guess since this is a general MK thread...

      https://www.youtube.com/watch?v=jVleuFQv5_w

      Some obnoxious people there aside, I enjoyed that reunion meeting there of the original MK movie cast, which there's some other videos of too, but I like that one there in particular since it had Chris Casamassa talking about his experience playing Scorpion, as it had some pretty interesting stuff.

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    • I hope that NRS isn't doing a Valve on us and not releasing MKL Season 3.

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    • Yes, that was a good Q and A.

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    • Fusionx963 wrote:
      I hope that NRS isn't doing a Valve on us and not releasing MKL Season 3.

      MKL's discontinuation would be WB's doing, not NRS's. The series was mostly shit anyway. Like Kombat Pack 3, that ship sailed long ago.

      Glad you liked it @ Dragonspyne.

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    • Yeah, I think we can finally move onto the next phase.

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    • So, thoughts on Sub-Zero's Injustice 2 design? Like Injustice Scorpion, think it's kind of a breath of fresh air for him. The sleeker looking ice sword is a nice touch too. Still not too enthusaistic on him being in the game though, especially with already having Captain Cold (and Mr Freeze as an alt), but I know, he'll make $ and all that.

      Some have already speculated Raiden might be a DLC too based on one of the silhouettes apparently, but wouldn't look too much into it. Just another placeholder, etc. Between him and Black Manta though, I hope it's the latter for DC's sake. Whoring out the main ninjas for how popular they are is one thing, but for the most part I'd like MK characters to stay in MK and let a DC game have DC characters.

      edit: Apparently the silhouette that supposedly had the shape of Raiden's hat disappeared. The usual Boon trolling I suppose.

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    • Agreed. I think the silhouettes are just placeholders because I mean, why spoil the characters so early? And also, this has happened tons of times before like in MKX's roster when it was announced, KP2' announcement image supposedly having placeholders, and even in Injustice 2's roster when it was announced. -DinoLord00

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    • Let us not forget too that one of the KP2 silhouettes was obviously the shape of Baraka, though it turned out to be Alien.

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    • Regarding Sub-Zero's design in Injustice 2, I wouldn't be surprised if they used it as an unlockable skin for the next Mortal Kombat game, mainly because Scorpion had his Injustice design as a secret skin in MKX.

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    • That was only through the mobile shit or something from what I remember though, but yeah, they'll probably make you able to unlock that Sub-Zero skin in the next MK via jumping through some similar hoop.

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    • Yeah. I feel like NRS should tone down some of the challenges to obtain items (take Hotshot Johnny Cage for an example) and should tone it down, but not too the point that you could get it in one run. -DinoLord00

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    • Agreed. I don't care for playing fighters online as much anymore unless it's with people I know, which is kinda why I never went out of my way to get like the Hotshot Johnny Cage skin, much as I sorta wanted it at first, but yeah. Didn't mind some of the other unlock requirements though, like for Dark Emperor Liu Kang and such. Took a bit of a grind, but was rewarding once you got it.

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    • One thing I heard some people talk about is that if Mileena was ressurected, she'd eventually (Via character development) turn good and lose her sharp teeth and start resembling a normal human, in contrast to Kitana now being evil.

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    • Godzillavkk wrote:
      One thing I heard some people talk about is that if Mileena was ressurected, she'd eventually (Via character development) turn good and lose her sharp teeth and start resembling a normal human, in contrast to Kitana now being evil.

      That reminds me of her ending in Mortal Kombat: Armageddon, except Kitana wouldn't have the sharp teeth like Mileena does.

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    • Meh... If any of that happens it would only be due to Mileena's popularity. Her mouth being defanged so to speak would be dumb though. It's an integral characteristic of hers.

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    • Agreed. Mileena not having her sharp teeth would be like Scorpion not having his Spear move in a single game.

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    • Well, fangs or no fangs, do you think it would be an interesting route to explore, having Kitana now be evil and Mileena be good?

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    • Interesting, but I feel like that should just stick to "ending" material as noncanon since it's just weird to suddenly do that storywise and that'd also get rid of the most interesting aspect of Mileena. -DinoLord00

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    • DinoLord00 wrote:
      Interesting, but I feel like that should just stick to "ending" material as noncanon since it's just weird to suddenly do that storywise and that'd also get rid of the most interesting aspect of Mileena. -DinoLord00

      Well, in the case of endings, they can just borrow some aspects from them (I'm referring to endings that could be semi-canon). Of course, I'm not referring to getting rid of Mileena's teeth.

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    • What would turn Mileena good though? She has Tarkata blood in her.

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    • Maybe then MK 11 could explore the concept of "are who we are decided from the moment we're born? Or are we who we choose to be?"

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    • Mileena being reverse Reptile, thats kinda cool. She does look like shes been morphing into more of a human. Her teeth/face not looking as grotesque as they did in MK9.

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    • Godzillavkk wrote:
      Maybe Onaga.

      Here's my predicited roster for MK11

      Playable

      Cassie

      Kun Jinn

      Takeda

      Jaquei

      Scorpion

      Sub-Zero

      Reptile

      Kotal Kahn

      Erron Black

      Raiden

      Ermac

      Johnny Cage(If his ending is canon)

      Sonya(If JC's ending is canon)

      Rain

      Havik(Ressurected)

      Hotaru

      Onaga

      Shujinku

      Two new Red Dragons

      Li Mei

      Fujin

      Frost

      Kano's son


      Cameos(Could come as DLC characters)

      Darrius

      Dairou

      Jerek

      Tasia

      Kobra

      Ashrah

      Vanilla roster is way better compared to the DLC ones in that list. Though I personally would love those characters in, though i'm not happy with the lack of Tremor D;.

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    • Agreed, Tremor should return. -DinoLord00

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    • I have a feeling that regardless of what's in Story mode, we're going to get almost if not ever single character. The roster keeps getting bigger since MK9. I wouldn't doubt that a whole lot of them will be DLC.

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    • I think the roster size is pretty much going to remain the same with twenty something characters, while around 10 or more will be DLC. They have gotten kinda bigger since MK9 but not by that much.

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    • Right but you can't deny that it is getting bigger. It's only a matter of time before they just jumble everything together. Besides, it's not like they're just going to ignore their audience. To accomodate their audience, they would need to put in as much of the old even if they bring on the new. But also, I can't deny that they'll do a smallish roster with a smaller DLC lineup.

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    • Reborn Dragon wrote:
      Dirtbag Daryl wrote:
      put donald duck in mortal kombat 11

      We don't need Donald Duck from Disney in Mortal Kombat XI. So, fuck off

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    • Hussein User wrote:
      Reborn Dragon wrote:
      Dirtbag Daryl wrote:
      put donald duck in mortal kombat 11
      We don't need Donald Duck from Disney in Mortal Kombat XI. So, fuck off

      We don't need ban evaders on the wiki either.

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    • Hussein User wrote:
      Reborn Dragon wrote:
      Dirtbag Daryl wrote:
      put donald duck in mortal kombat 11
      We don't need Donald Duck from Disney in Mortal Kombat XI. So, fuck off

      Hey, I said we needed Daffy since he's a WB character-oh you're banned. Because you're a cuck. A pathetic, pathetic, worthless, cuck.

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    • Now now, can't we try to get along?

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    • Godzillavkk wrote:
      Now now, can't we try to get along?

      You don't need to even try that, there's a reason he got the response he did.

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      • Facepalm and sigh.
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    • There's nothing here to really be or feel that way about. Just ignore it and move on. The dude got what he had coming for ban evading and stuff.

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    • This just in, the Injustice 2 story is pretty much shit. What does that have to do with MK you ask? Well, the lack of screen time with cool characters like Swamp Thing and Dr Fate is basically the same kind of problem with how certain cool guys like Erron Black were only there for like a minute in MKX's and if you weren't entirely watching during that minute you'd miss them through the whole story. There's the Bat dickriding too like a good chunk of the first Injustice story, tho suppose that was to be expected.

      With that and other things about the game I've been iffy on, glad that I'll just just wait for a complete edition a year later, but... I don't know man; even the method of storytelling with story mode seems too formulaic now, shit writing aside whether it's John Vogel or whoever that's doing it. Gives me even less confidence for MK11 in that regard. I know story isn't everything for like a fighter, but would still help to not have one that's insultingly bad. MK9's being as decent as it kinda was really was a fluke, which was only because of the MK1-3 nostalgia.

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    • Well I think what made MK9's story better than most was that it did a good presentation of what's going on in the story without it being a mess. As for Injustice 2's story, it was okay, I was dissapointed that many character didn't have much screen time, but it was pretty enjoyable, especially to what most DC films have to offer in storytelling. And as for Batman stealing the spotlight, I wondering if it was the lesser of two evils (the second being an obscure character taking the spotlight), since something tells me that. Not sure what that is. -DinoLord00

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    • At least with the first Injustice game's story, the good Superman stole the show from Batman in the end, and there were some other cool things that happened in between. That makes it better than Injustice 2's story for me, just as MK9's was > MKX's.

      I see what you're saying though. If you were to compare it to the mess of the current DC films, Inj 2's story would still seem pretty enjoyable.

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    • I thought this was about MK, not DC.

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    • Read between the lines. I was using the Injustice 2 story example to point out why I'm still not so confident for MK11: The dumb writing, among other things like others only getting a minute of screen time. We had that too in MKX with Erron Black, Fujin, etc.

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    • ??

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    • Well you can't squiz in every character to be playable in story mode.

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    • Of course, but doesn't mean you can't give the non-story chapter characters some time too. That's kind of been a problem ever since MK9, tbh.

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    • Oh, LK-4D4 was mentioned as a defense code in part of the Inj 2 story; an obvious reference to Cyrax.

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    • Probably the biggest rpoblem with every character getting a chapter is that it'd probably be a mess full of random chapters that are lossely connected. However, if NRS does this right, I'm all for it. -DinoLord00

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    • Well I wasn't necessarily advocating for everyone getting a chapter, just those that don't have one getting a bit more time and presence than they do. To its credit though, Injustice 2 did at least give one supporting character a good amount of that even though they didn't have a chapter, so that's kind of a step in the right direction.

      Oh yeah, I do like too how Inj 2 story gave the option of what side you want to choose. Hope MK11 does that as well, since I guess they're over the quick-time events it seems.

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    • Well I haven't seen Inj 2 story yet so don't spoil anything.

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    • Without doing that though, if I was to rank/compare the stories of all the NRS games now, I would say MK9 > Inj > Inj 2 > MKX.

      Yes, the Injustice 2 story, for all its dumb moments, was still better than MKX's by a mile. It was actually kind of a tossup for me at first between the first Injustice and 2, but because I mostly prefer the first one's roster (despite both giving too much love to the Bat-cast), its story which contained those characters was kinda automatically more appealing for me as a result.

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    • Well, most stories are told from the protagonists perspective.

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    • Yeah... Though will say too that Brainiac still got to be a more legitimate threat to the main heroes than Shinnok in MKX, sadly (hopefully you don't count that as too spoiler-y).

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    • Yeah, Shinnok is pretty nerfed compared to Brainiac.

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    • Well I just saw Injustice 2's story. I liked it more then you but I would agree that maybe some characters could have been used more. I also think it was a bit too ambitious. But overall I still liked it.

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    • Godzillavkk wrote:
      Well I just saw Injustice 2's story. I liked it more then you but I would agree that maybe some characters could have been used more. I also think it was a bit too ambitious. But overall I still liked it.

      Oh, I was saying that MKX story was rushed not Injustice 2. That one was well done.

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    • I was talking to Ridley Prime.

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    • Oh, well compared to MKX I liked Inj 2's story. Some parts or chapters of it I do still like even, though can agree that it was somewhat too ambitious overall.

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    • Are you talking about MKX or Injustice 2 being ambitious?

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    • Injustice 2. Don't see how MKX would be ambitious; it was just a poorly told story, comics aside.

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    • I wouldn't exactly call MKX's story poorly told in my opinion, I just feel like that it had all of the right tools to create a good story, but it made some characters overpowered for the most part. -DinoLord00

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    • I mean you can still have a somewhat decent story told even with characters' power levels being all over the place, and MK's power scaling got mucked especially with MKX, but even still...

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    • Well at least some of it was established. Johnny Cage is a descendent of a medditerrianian cult who bred warriors to fight for the gods. And that power has passed on to Cassie. Makes sense both could defeat Shinnok

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    • The Johnny chapter I could at least buy based on that, but Cassie soloing the transformed Shinnok I still have to call bullshit on. It made him and his powered up state no threat, whereas Brainiac in comparison at least got to be a threat to all the heroes in Inj 2. Cassie beating the regular Shinnok like her dad would've been fine, but doing the same to Corrupted Shinnok along with others made her nothing short of a mary sue.

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    • The powers of the Mediterranian cult are designed to defeat gods. And last I checked, Shinnok is a god.

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    • Former god who gained demonic powers, but okay. If their god killing design is used to put Dark Raiden in his place next, that would at least make more sense to me.

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    • I always felt that the problem with Cassie going solo was that when Shinnok goes all Uber that it should be more of a threat rather than he's just an expanded version of himself. I can see Cassie mirroring her father and becoming the winner against Shinnok but then I think Johnny Cage should've joined her in fighting against the corrupted Shinnok. That was just unrealistic that she went solo. I also find it hard to believe that Johnny and Cassie are becoming the main heroes of MK now. Once the next game comes up, I can imagine Johnny and Cassie having to go up against Raiden. Personally, I'm not fond of that idea, not because Johnny and Cassie aren't my favorite but because they're just mediocre compared to others.

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    • Well tag fights aren't in X. You think tag fights should return in a future game? I was ho hum about them in 9.

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    • Johnny's always been one of my favorites, so I didn't mind him being one of the main heroes for a change. It's just the way they executed it with him and his daughter that was contrived. And yeah, both him and her going up against Uber Shinnok together would've been epic and made more sense than Cassie just soloing him. You wouldn't of had to have tag team or something for it to work; just show it in cutscenes before and after you fight him and let you pick which one you want to use against Shinnok, like with Batman or Superman vs Brainiac.

      Tag team itself isn't returning though, nah. It proved harder to balance than 1v1 and was one of the lesser received and used things about MK9.

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    • Well a key factor of a heroes journey is facing the enemy, and often this must be done by them alone. Besides, I've seen even more ridicolus things then newcommer mk characters defeating powered up hell gods. I've seen shows about pre-puberty kids defeating a whole warmongering empire despite only training with experienced pros in brief little scenes. I can accept adults and teens being able to defeat powerful villains on their own, but I cannot accept that kids could do such a thing without major help from older people.

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    • Fair enough. I don't think it necessarily justifies MKX's writing in that area, but I see what you're saying and getting at.

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    • OK.

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    • I suppose that does sort of justify MKX's story, but I still prefer NRS' other stories. -DinoLord00

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    • Well, I think Tag Team should come back but after looking at what I said about Corrupted Shinnok maybe not during the last fight. At that point, I suppose that Cassie being the final hero was appropriate. I just think that they should've added the idea that she became a bit more uber even though she doesn't. It would've brought on an explanation.

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    • Mayeb in the next game we could learn more about this mysterious medditeranian cult?

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    • Yeah, like a new character who has been around since their apparent disappearance.

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    • True true. Speaking of which, where do you think the characters like Erron Black and Takeda were in the original timeline. -DinoLord00

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    • If they did ever exist in the old timeline, Kotal Kahn must've not had it too well, with Shao Kahn being in power pretty much the whole time regardless of his losses. Not one of those things I would try to make sense of though; the only reality is they had no place in the original timeline because they didn't exist then from not being thought up of yet as concepts.

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    • I don't think Takeda would have ever existed in the original timeline. Kenshi was too busy with the Special Forces. Erron Black was probably a prisoner in Shao Kahn's prison, along with everyone else.

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    • For Kung Jin, I feel like he remained mostly in the shadows in the original timeline. --DinoLord00

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    • Back to Sub-Zero in Injustice 2 again for a moment, I'd be lying if I said I wasn't curious as to how his armor customizations will be. Think of all the different designs he's had, along with the different kind of designs for the Lin Kuei in general. Will they all be present and then some for a customized Sub-Zero?

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    • I think they're just going to go for original content as far as Sub-Zero goes. I don't think it would make sense for them to repeat the same old designs. It would be like if DC had a hold of Mortal Kombat from the beginning.

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    • Well, just thought it would be a good thing to take advantage of, like one of the customizations allows Sub-Zero to have his Shredder mask look from Deception, etc. Would that not be good fanservice?

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    • Hopefully, but I feel like they won't because that design has somewhat of a mixed reception. -DinoLord00

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    • DinoLord00 wrote:
      Hopefully, but I feel like they won't because that design has somewhat of a mixed reception. -DinoLord00

      But at least it was miles better than his alternate costume in Deception. The costume itself wasn't terrible, but it was his bald head and ponytail that ruined it for me.

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    • Yeah, that one can best be forgotten. I agree though that it's actually more likely that the Sub-Zero customization in Inj 2 will have all original content.

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    • Ridley Prime wrote:
      Yeah, that one can best be forgotten. I agree though that it's actually more likely that the Sub-Zero customization in Inj 2 will have all original content.

      Agreed. Sub-Zero shouldn't have a ponytail anyways, since that's Goro's thing.

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    • There's too many dudes in MK with ponytails now anyway. Sektor's human form, Shang Tsung, Hanzo Hasashi in MKX, Kung Jin... Did I leave anyone out?

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    • I believe Kintaro had one in Mortal Kombat: Armageddon.

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    • Oh yeah, Shokans like Goro had a thing for them too, I forgot.

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    • Yep. Also, Fujin, Dairou, Shujinko, Hotaru, and Havik have ponytails as well.

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    • I;m not sure, but does Onaga also havve a ponytail? -DinoLord00

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    • .... No, dragons like him don't generally have hair.

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    • Actually, Onaga wears a helmet.

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    • With Injustice 2 getting a soundtrack release, I hope MK11 gets the same, though it may not since WB likes to play favorites...

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    • What do you mean? -DinoLord00

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    • Kung Lao also had a ponytail.

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    • Dragonspyne wrote:
      Kung Lao also had a ponytail.

      Really? In which game? Because I obviously don't remember.

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    • I beleive it was in Deadly Alliance and MKX. -DinoLord00

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    • DinoLord is right. Also in Armageddon.

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    • What's weird about Kung Lao's costumes in Deadly Alliance (as well as Armageddon) is that, in his primary one, he has black hair, whereas his alternate costume (with his hat on) depicts him with brown hair. Doesn't anyone find that a little odd?

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    • And here I thought Kung Lao's most distinquishing feature was his hat, not his hair.

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    • His razor hat kinda took a backseat during that time, with how he wore it on his back instead of on his head...

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    • Yeah. Then again, in his Revenant form (in MKX), he's bald for whatever reason.

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    • Rdeen at one oint had a pony tail toom -DinoLord00

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    • Human Hanzo looked better in the comics with just the beard and hair shown with the ninja hood on, without the stupid ponytail.

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    • I personally don't mind him with a ponytail, but to each their own, I guess.

      Also, I know certain people may not agree with me on this, but do you think Frost should have long hair in future games (at least as an alternate skin), or do you think it would destroy the purpose of her character? I have seen certain fanart of her depicted with long hair, and I actually though she looked cool with it (no pun intended). But if anyone disagrees with the idea, I'm okay with it.

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    • I find it amusing on how this thread has become an argument about hair.

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    • How about new Edenian characters? The only living Edenian characters left are Rain and Tanya, and their not as friendly as other Edenians. New Edenians could fill in Kitana's place in the previous timeline as leader of an Edenian resistance against Kotal Kahn.

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    • Dynamo68 wrote:
      I personally don't mind him with a ponytail, but to each their own, I guess.

      Also, I know certain people may not agree with me on this, but do you think Frost should have long hair in future games (at least as an alternate skin), or do you think it would destroy the purpose of her character? I have seen certain fanart of her depicted with long hair, and I actually though she looked cool with it (no pun intended). But if anyone disagrees with the idea, I'm okay with it.

      Sure, have her look more like Elsa while you're at it.

      In all seriousness, I suppose having some new Edenians that aren't assholes like Rain and Tanya would be a welcome addition.

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    • Another thing I want from new Edenian characters is a character who isn't an elemental or a female ninja, as I should say. -DinoLord00

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    • I agree. We need original characters from Edenia.

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    • Ironically, yeah, that is one thing that race has kinda been lacking.

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    • 0caae1b84b609e6d713739b7c113e2f2
      What do you think of this as a new costume for Rain in MK11?
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    • i think it looks stupid

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    • Yeah, maybe one or two parts of the costume looks alright, but a huge misstep if that were an actual Rain design.

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    • Ridley Prime wrote:
      Yeah, maybe one or two parts of the costume looks alright, but a huge misstep if that were an actual Rain design.

      Yeah. Plus, it looks a little too "Arabian" for my tastes.

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    • Well you can't win them all. I gotta give the artist kudos for trying something new though.

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    • It's really not a bad design. It just isn't Rain. He looks too feminine.

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    • Any ideas for new custumes for MK11?

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    • I think it'll have to depend on what plot device they go with. I feel that if they go with a Deadly Alliance plot then they could make the alliances look alike. Camo to camo, ninja to ninja, monk to monk, etc. If they go with Deception, I can see a darker version of what they did with MKX costumes especially for the revenants. Although, I can see both happening due to consolidation if they do go with that.

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    • Good ideas.

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    • Come to think of it, different undead or revenant designs would still be a plus. I mean some of the ones like Jax in MKX looked cool, so if we have some revenants of existing characters controlled by like Onaga now (like there was behind the scenes in Deception), they would have some different appearances again.

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    • I could imagine Onaga having more armot. -DinoLord00

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    • With how armor-happy Netherrealm's become with character designs, I could see that, and wouldn't be opposed to it with Onaga.

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    • Armor would suit Onaga.

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    • Aye.

      I know this isn't the Injustice wiki, but screw it, Sub-Zero looks great!

      Introducing Sub-Zero!01:56

      Introducing Sub-Zero!

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    • I pray they don't introduce gear related to his Deception outfit before MK 11. That would spoil the potential chance of having an updated set of Cryomancer armor for Sub-Zero.

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    • So who would be the MK choice for an Injustice 3? Reptile? Already tired of this formulaic-ness, but if it works, no need to change it I guess...

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    • If MK 11 has both the Variations and the Gear System, imagine the endless amounts of fun we MK fans can have.

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    • Good idea putting Reptile in Injustice 3. He'd have some fun dialogue with Killer Croc.

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    • Blitz4560 wrote:
      If MK 11 has both the Variations and the Gear System, imagine the endless amounts of fun we MK fans can have.

      I could just imagine it. And I'm really digging Sub-Zero's super and victory pose in IJ2. -DinoLord00

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    • The victory scene is in reference to one of his oldest fatalities, with freezing and then ripping the torso. I doubt MK11 would have both systems but that'd be nice.

      Aside from the super move which I agree looks good, I like how he can use his ice clone as a temporary shield from projectiles now too. He'll definitely be more creative to use in the Injustice series than the ol' teleport and hellfire spam with Scorpion.

      The reason I guessed Reptile would be next is because he was part of the original ninja holy trinity. Didn't consider interactions with Killer Croc but that would be a good bonus. Surprised they didn't already have him in Injustice 2 as another Batman character because of Suicide Squad. Deadshot happened because of it but I still don't like his inclusion, but if they save Croc for a 3rd game then Reptile as a guest would be pretty good timing. A lizard jobber match made in heaven.

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    • Well I agreed with putting in Deadshot but Croc would make a fine fighter. BTW, I'm surprised that more injustice talk is going on her when the ACTUAL Injustice Wiki forum has been very quiet.

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    • Well this wiki has had an actual community established again since prior to MKX, although a small community, but the Injustice wiki which I've rarely cared to visit just seemed and felt like it had too many people that just came and went. All things considered, this place here is lucky to be even having some activity, after how dead it got for awhile during the MK9 days when no one was playing it anymore.

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    • 1. Best rendition of Sub-Zero ever. Just my opinion.

      2. I like the idea of Reptile being in Injustice 3 but that's if they have an Injustice 3. I suppose if they go with Batman's story mode ending then there is room for another sequel.

      3. in regards to the traffic on this wiki, I never saw a huge lack of traffic. Yes, it was low after MK9 but only because it was so cut and dry. Everyone who played it was already done in a matter of months. It was an easy game with very little features. MKX, and I can see this happening to future games, has content to really work with.

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    • Yep. It defenitely set the standards for all of NRS' games. -DinoLord00

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    • What? MKX?

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    • Yes. -DinoLord00

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    • Gameplay yes, storywise, no.

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    • Yeah, if X's story set the standards, then a damn good chunk of us would be done with NRS. lol Inj 2 was at least an improvement there.

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    • To point out, I indeed meant that by content and gameplay and not storywise. I feel like the problem with X's was that it either simply left out important roles to many characters and power levels weren't equal. I feel like though the former could be somewhat forgiven I guess (but it would still be nice to have it) to prevent the plot being convoluted and all, but the latter was just simply irredeemable and thank god it didn't happen as bad in IJ2. -DinoLord00

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    • There are stories with even more ridiculous power levels. Take Avatar The Last Airbender, I could not buy for one second that pre-puberty kids who have only had training that lasts a few days could walk through entire soldiers who have had years of training and experience, or be that good at bending.

      With the Spec Force team, it's established that they've had at least 5 years of training.

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    • I will say though that I believe it was MK9 that really set the standard for story for NRS, even with the weird retcons.

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    • I agree there... The roster of 9 was perfect too, so if the gameplay had MKX's kind of balancing, it would've been perfection as a whole. Basically if I was to rate the NRS games as such, I would do so like this-

      MK9: Perfect roster, okay story, terrible balancing far as the gameplay.

      Injustice: Great roster (for the most part), cliched forgettable story, terrible balancing, even more-so than MK9.

      MKX: Disappointing roster (including most of the DLC unfortunately), shit story besides the comics, great gameplay balance that really set the standard for NRS from there on.

      Injustice 2: Shit roster (in my opinion anyway), okay story that was a step up from MKX's, better gameplay balance than the first one.


      That all said, I hope MK11 pleases more in all areas; the roster, story, and the gameplay improvements/balancing. I get that for a fighter, gameplay > story at the end of the day, but you can still excel at all areas within the game. Of course, they may still have to cut some corners with MK11 with the kind of schedule WB typically has NRS on, but I hope it doesn't disappoint me to the level that MKX did, at least.

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    • I agree with everything accept for the roster in MKX. I thought it was rather okay, not good by any means though.

      Yeah, the due dates WB gives should be a little more laxed. At least so that NRS can make a perfect game.

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    • I agree for the most part, except for Injustice's story being forgettable and and Injustice 2 and MKX's roster being crap, but hey it's your opinion, so you could go on ahead. -DinoLord00

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    • With the first Inj's story, it was just the alternate dimensions and evil counterparts which had been done to death already, and I didn't say MKX's roster was crap, just disappointing, but compared to Inj 2's roster it at least had some redeemable things like Tremor and such. Inj 2's roster however, I could find almost nothing redeemable about, far as my character taste/preferences are concerned anyway. It's kinda why I still haven't even gotten the game; only watched the story on youtube, and waiting to see what the rest of the DLC characters are to determine how redeemable the roster is for me by the end. It's one of the most letdown rosters I've had the misfortune of seeing in years, and even some of the cool additions to the roster like Dr Fate and Swamp Thing weren't treated too well in the story.

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    • Yeah, Dr. Fate should've gotten something bigger. Swamp Thing, however, is a minor character at best. His equal to MK would be Ferra/Torr.

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    • Well as I've said before, we can't squeeze in every character in the turns characters take being playable.

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    • Ridley Prime wrote:
      With the first Inj's story, it was just the alternate dimensions and evil counterparts which had been done to death already, and I didn't say MKX's roster was crap, just disappointing, but compared to Inj 2's roster it at least had some redeemable things like Tremor and such. Inj 2's roster however, I could find almost nothing redeemable about, far as my character taste/preferences are concerned anyway. It's kinda why I still haven't even gotten the game; only watched the story on youtube, and waiting to see what the rest of the DLC characters are to determine how redeemable the roster is for me by the end. It's one of the most letdown rosters I've had the misfortune of seeing in years, and even some of the cool additions to the roster like Dr Fate and Swamp Thing weren't treated too well in the story.

      By the way, I wanted to ask, why do you dislike the roster in IJ2 other than most of them being mibor characters, if you don't mind being asked. -DinoLord00

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    • DinoLord00 wrote:
      By the way, I wanted to ask, why do you dislike the roster in IJ2 other than most of them being mibor characters, if you don't mind being asked. -DinoLord00

      It has more to do with the unending worship of Batman and his gallery than like minor characters. I was expecting it as much as anyone though, especially after the first Inj, though no point in griping much about it now, but doean't mean that I have to like it. lol

      See, even with all the overabundance of Batman content in the first game's roster which people typically complained about, I felt it was even worse here with Inj 2's. Funny thing was how I saw some people that were fans of some characters like Red Hood complaining about how much Batman characters and content the first game had, especially after it got Batgirl as one of its first DLC's, but now that we got Red Hood and some of them others on Inj 2, I guess it's okay to have too many Batman characters now. Hypocrites.

      But aside from that, far as the Bat-cast I wouldn't of minded if Inj 2 just had like Scarecrow, Bane, Poison Ivy, and Harley... But Joker (who was only a cameo), Deadshot, Catwoman, Robin (Damian Wayne), and Red Hood was pushing the envelope for my tolerance there.

      But I mean I get it, it's not about appealing simply to me and some. For a lot of people, Batman is (sadly) the only DC universe there is, so they gotta cater to that crowd for maximum profit. But for me, most of the new character additions wasn't worth cutting like Ares, Deathstroke, Doomsday, Hawkgirl, Lex, Raven, and some of them, because now Superman doesn't have anyone from his rogue gallery on a roster (besides the Darkseid that they pulled a Goro with), and there's still Cheetah from Wonder Woman's gallery, but I don't think she was worth cutting Ares the god of fucking war to bring in. He was in the WW film too not to mention, so cutting him was just a shitty move to me when he was clearly still relevant. If he and some of the cooler cut veterans come back as DLC, it'd be kinda nice, but not getting my hopes up for it either. Then again, MKX brought back some MK9 veterans in the form of Tri-Borg, so who knows?

      Oh, and Starfire as DLC is nice for some Teen Titans content, but what's the point when you don't have Raven and Slade?

      edit 2: I don't mean to take away from the focus of the topic of this thread which is supposed to be about the future of MK, but you asked me what my problems were with the Inj 2 roster while we were on the subject, so...

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    • To get back MK on track, I'll put different sections for MK and IJ2:

      MK: By the way, I'm wondering on how they could add some characters some backstory without cramming the story and making their bio an essay

      IJ2: Note: I know this is your opinion, but I'll defend anyways. Indeed, NRS wants to cater to more casual fans, but I wouldn't blame them for profit really. Joker as a cameo was dissapointing and would seem like a waste of a character slot, but I feel like what makes people mad is just because of his small prominence in the story, so if he were done right there, he would've been acceptable, especially because you can't have Batman without Joker in most instances. I would've indeed have Deathstroke over Deadshot, but he's okay I guess, Catwoman was fine in my eyes (she was kind of fun to play), Robin was sort of neautral to me (like I wouldn't care if he were in, but he's still fun), and Red Hood was one I've been requesting, since I've been one of the few fans not too stingy about too many Batman characters.

      Not too say I comepletely disagree with you though. Like, I did want Deathstroke, Ares, and Doomsday to return (maybe Lex and Lobo) and they should've returned and I totally agree that they should've brought Ares instead of Cheetah.

      As for Hawkgirl and Raven, I'm not as sure since I didn't havr too much of a blast plating eith them and not too sure if any other characters were needed.

      I feel like this discussion should just end now and focus back on MK and I'm really glad this didn't end in a flame war. -DinoLord00

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    • DinoLord00 wrote:

      To get back MK on track:

      MK: By the way, I'm wondering on how they could add some characters some backstory without cramming the story and making their bio an essay -DinoLord00

      I think the essays are a bit much if you're looking at everyone. The idea should be that the bios should be assumed from the previous game unless if there is something different about the character. Hypothetical example would be if someone was missing an arm or even an eye.

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    • I think they will give a complete overhaul on that ancient Cryomancer armor for Sub-Zero in MK 11. That armor he wore in Deception was one of the best outfits he wore in Mortal Kombat history.

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    • I agree. But the Injustice 2 costume gives it a run for it's money.

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    • Even though it looks like the Shredder from Teenage Mutant Ninja Turtles, it's still pretty cool. Too bad his alternate costume is one of the worst costumes (if not the worst) skin in the franchise in my opinion. -DinoLord00

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    • The alternate costume was not for Sub-Zero. It was so weird. It should've been something else altogether.

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    • Dragonspyne wrote:
      The alternate costume was not for Sub-Zero. It was so weird. It should've been something else altogether.

      Well, the costume itself isn't bad, but it's his bald head and ponytail that ruined it for me. He could have at least wore something over his head. I also didn't like his primary costume from Deadly Alliance (where he was unmasked).

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    • They could have at least added a hood on that costume.

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    • Yeah. Kinda like what they did with Kobra's alternate costume.

      I also didn't really like Stryker's costume in Armageddon. It doesn't look like anything a police officer would wear. I understand it was during the time when people didn't like the character, but still. The costume also looks more like something that came out of a Bryan Singer X-Men film.

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    • During the time people didn't like him? People still don't like Stryker. lol Well, the same people who always felt that way about him since the beginning at least, but I always thought he was cool, but fuck any MK2 or 3 debuted characters now apparently since Netherrealm only wants the MK1 ones to remain staples far as the current timeline story goes... Well minus Liu Kang since he had no real story/arc whatsoever with MKX. Even with the becoming emperor of Netherrealm thing, he was just a background character like the other revenants.

      While the series may never die down like it did in the 3D era thanks to the tournament/competitive scene it's had going for awhile, MKX remains a franchise killing game for me and many old fans where the lore is concerned. :( Fuck the kombat kids (minus Takeda whose kinda cool), fuck Dark Raiden, fuck them for dragging out the revenant shtick longer than they needed to, etc.

      I want to have the same enthusiasm I once had for MK, but X killed it for me with its terrible story and if MK11 continues in the writing direction they're going...

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    • Well nothing stays the same forever. Perhaps it's also time for a new generation of MK fans as well as MK characters.

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    • "Nothing stays the same forever"

      Hopefully that'll hold true with MKX's style of shit writing as well, then I can be somewhat more passionate for the series again.

      As for the rest, to be fair and honest, MK HAS been having a new generation of fans since MK9, but you can also have a new generation of characters without fucking over so many of the old fan favorite ones like MKX did. The new generation special forces squad (or kombat kids as I and some call them) can be there as supporting heroes, but the focus needn't all be on them like it was for MKX.

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    • Well the thing with new heroes, is that they are often meant to succeed older ones when in universe time ages them out. It's been like this in books, tv, movies, and even games.

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    • Yeah, though there have been some exceptions, but it's a tired cliche regardless, and sometimes it works with some series, other times it doesn't. Time will tell if whether it works for MK, but not getting my hopes up on it being done and transitioned well.

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    • Well if you had your way, MK would be frozen in time, and never be able to evolve and grow. I want to see where a video game is going to go in it's stories, what's going to happen to the characters and what new challenges the characters will face. I almost gave MK9's story a thumbs down because with the exception of the ending, it was backtracking. Frankly I would have continued from Armageddon. But, take what you get. Maybe if Armageddon comes again, we can move all truely into a new chapter in MK history, and not re-do everything.

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    • Love how you're putting words in my mouth and insinuating that I want everything to be the same way forever; I don't. In fact I've always been against an Armageddon retelling for the current timeline that you're all for having; I want actual new main villains and arcs once Onaga's had his time again, not going back to Armageddon and stupid Blaze.

      Back to the new generation thing where other characters age and/or die off, I just don't agree with the idea of it for MK, but doesn't mean the series can't grow/evolve otherwise as we've discussed before. It can be a double edged sword in general; if it's done well, a series will prosper and grow from it, but if it's not done well, it'll potentially doom a series. Like if they're gonna kill off more MK1 characters besides Liu Kang and potentially piss off even more fans, it should be handled with care at the very least.

      Off the top of my head, Han Solo's death in The Force Awakens is a perfect example of an improper ending to a great character. Not only was it not executed too well, but he didn't even get his closure with Leia and Luke before it happened. If more MK1 debuted characters have to eventually die, I want them to get their due closure at least, but given the shit kind of writing of MKX, I doubt they'll do that and just kill them off in one of the most terrible ways I can think of.

      New generation characters have to be well liked and developed too for a series to properly grow and prosper from them, not just be near-perfect mary sue's like Cassie Cage and to a lesser extent Rey with the Star Wars example. They're not too well liked for a reason, but I mean if you love them, then agree to disagree. Oh, and on that note, Takeda's the only one of the kombat kids who was pretty well developed.

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    • Very well. Your terms are acceptable. The thing you should know about me when it comes to character gauging, is that I guage them as if they were real people. I ask myself "If this was a real person, would they be someone I'd respect or hold in contempt?" And if you still think their OP, I've seen even more OP characters. I've said it once and I shall say it again. Avatar The last Airbender's heroes are the most OP characters I've seen in my entire life.

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    • When you say "OP" are you talking about "overpowered"?

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    • Yes.

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    • @Ridley Prime: I could see where your coming from and it's accpetable.

      About OP characters, their really common in games, that it's almost a custom. Like in The Last Of Us, I doubt Ellie is able to outsmart and defeat 10 enemies who are most likely intelligent and strong themselves if they managed to make it that far in the apocalypse. And speaking of convoluted stories, MKX's story actually seems like a masterpiece compared to several other series. Like Final Fantasy and Kingdo Hearts, they just simply have so many games that they such a long and complicated plot that even required me to look up the dub plot on the wiki to even understand what's going on and even so, I'm still kind of confused on some details. Not saying MKX's story is perfect and organized, just saying that they're far worse. -DinoLord00

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    • Each game tells it's story differently.

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    • Well, of course. I will say that MKX wasn't confusing or difficult but it was weird and had some plot holes. It was also half-assed.

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    • Makes sense. Way I see it, MKX had all of the right components to creating a good fighting game, but unfortunately the one of the most important features, the story, was dissapointing. Everything else was pretty decent. The roster really depended on your preferences. -DinoLord00

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    • The shortcomings hurt even more when it's the last MK you're stuck with for a good four years, so they ought to make everything count and not half-assed.

      Oh yeah, almost forgot, Inj 2 Sub-Zero's gear options have been leaked, showing options to make him look more like other ninjas from the series such as Rain, Noob Saibot, etc.

      https://www.eventhubs.com/news/2017/jun/30/sub-zeros-injustice-2-shaders-and-gear-options-leaked-revealing-options-look-other-ninjas-mortal-kombat/

      Not exactly what I expected, but it'll do.

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    • The gear for Sub-Zero look pretty cool, except for when he is unmasked and wears a hood.

      By the way, I wanted to ask you all what are all the components to creating a good MK game, since IGN's reviews are kind of pissing me off right now. -DinoLord00

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    • Not entirely sure if it's true yet, but I heard from someone that the shaders that change Sub-Zero's color in the gear options also changes the color of his ice. So you can shade him green for instance and imagine Reptile joining the Lin Kuei and chucking acid ice at everyone.

      Certainly hope that's true... And which MK games are you referring to IGN reviews of? Never gave much attention to those amateurs particularly.

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    • Yeah, the gear for Sub-Zero is cool but I just don't like it that they made it so that you can change the colors. Just a personal preference.

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    • Ridley Prime wrote: Not entirely sure if it's true yet, but I heard from someone that the shaders that change Sub-Zero's color in the gear options also changes the color of his ice. So you can shade him green for instance and imagine Reptile joining the Lin Kuei and chucking acid ice at everyone.

      Certainly hope that's true... And which MK games are you referring to IGN reviews of? Never gave much attention to those amateurs particularly.

      I really meant on what you think are the required components to make a good MK game and what I meant by IGN's reviews is that they annoy me and I just wanted to hear out from the fanbase on the correct components to a good MK game. -DinoLord00

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    • I find fan reviews too emotional.

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    • Eh? Even as a fan of a series you can have a review on a game without being too emotional or biased.

      As for required components for a good MK game, it's pretty subjective, but for many now, it partly depends on how forgiving the roster is (how many characters it has that you like over ones you don't like or don't particularly care for), DLC characters included. MKX fell short for me far as that, as did the story, but I'm over talking about that. I guess another component on that note is well rooted lore, which I always liked and appreciated about MK at least until MKX. NRS at least has it better handled far as the gameplay depth and such goes, so I don't think it'll ever disappoint there again like it used to to some degree.

      But yeah, I mean, what more is there to say?

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    • Well you're right about reviews, but I've seen too many that are too emotional. As a result I no longer fully trust fan opinion. Besides, one should never fully trust majority opinion, because we humans have a tendancy to overlook things or not think clearly in large numbers.

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    • I must agree with that. There is a point to make though of the majority opinion. Most popular gets the most attention.

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    • I know. And fans fuel the fires of that.

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    • For me, to make a good MK game, it requires three main components done well (that is also required for any good game in general) is the story (as namesake, the plot), gameplay (how well done the gameplay is), and polish (anyting else like content, graphics, sound, etc.) Really, like all games for me, has not gotten a perfect in all three because it either has a complex, dissapointing plot with tons of plotholes, gameplay that is frusturating, short, clunky, and plain stupid, or an unusually short completion time and amount of content with no polish in it with a large price for the game Sometimes, it's all three like in Mortal Kombat Special Forces.

      I do agree that many fan reviews can be emotional, but I know a few who are pretty good at it. You've got a point to on how majority rules and while it's not entirely wrong to like the most popular, it's just when people like the most popular choice just because everyone else does is the time when I'm pretty pissed off. -DinoLord00

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    • Not sure why you would be pissed about that. It's just like being pissed that someone disagrees with you. Majority popularity just proves that they're doing something right with the characters.

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    • Dragonspyne wrote:
      Not sure why you would be pissed about that. It's just like being pissed that someone disagrees with you. Majority popularity just proves that they're doing something right with the characters.

      What do you mean? I was just saying that I dislike those people who only favor something over another just because everyone prefers that choice and not because they actually like it for a legitimate reason. In other words, those indecisive people who just like the popular choice just because it's popular and it'd be weird to choose the less popular choice. -DinoLord00


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    • Oh, I think I get it now. You just don't like conformity. That makes a lot more sense.

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    • Unfortunately that's how MK rolls though. Hence why we've already seen so much extermination of the 3D era and some of its characters, for better or worse.

      With the things that MK9 produced at least, I was expecting Sub-Zero to remain a cyborg in the long run even if he came back from being a revenant, which would've been interesting to see how he would cope and develop because of it long run while struggling with what little remained of his humanity, but of course since Cyber Subby wasn't as popular as the regular, had to say screw that and get Quan Chi to do some voodoo magic to make him fully organic again, even though he was physically stronger as a cyborg.

      Keeping him cybernetic was probably the original plan too, but when popularity came into play, they realized they couldn't go there with him past MK9 and had to turn him back human. Not insinuating that it's entirely a bad thing or anything, but pointing it out as a clear example of said conformity. Of course they could've kept Cyber Sub-Zero within the story while adding human Sub-Zero as a non-canon part of the roster, but that wouldn't of panned out too well, especially on top of the Kung Lao, Liu Kang, and Kitana being human again thing with their default design which was all lies and misleading as phuck when we first saw them revealed again for MKX.

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    • This is why NRS should focus more on what's best for lore and not neccisarily what fans want.

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    • It makes the lore kinda incoherent for sure, which was another thing that sorta turned me off of MKX.

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    • This is an issue I sometimes have with game makers. Customer satisfaction is important, but the makers must remember that the franchise belongs to them, and they must work with it as they see fit. As an writer, I must decide what is best for my books, not my readers.

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    • I can't disagree with you at all. DinoLord00

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    • Yeah, the story is important to keep to a particular mesh. The creaters made the story in the first place and it was successful. They then should keep generating the story as they see fit and not as the audience wants to tell the story.

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    • Especially when some fans tend to try to focus stories on their fetishes. I akways ancounter them at those make your own episode forums and there are several fetish writers there. -DinoLord00

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    • And there's ones for MK and some of its characters that you've come across too I'm guessing? Well fetish or not, fans can't help what they're passionate about I suppose.

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    • Right, and that's okay. Fans can have their own fan lore but it all comes down to the creaters. It might even be alright for the creaters to see what the fans want and perhaps be inspired by an idea.

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    • Yeah. I'm not exactly discouraging creative thought, it's just that some fan lore is a little ridiculous beyond thought. -DinoLord00

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    • Apparently a number of the character intros with Sub-Zero in Inj 2 reference MKvsDC.

      Joker: You look familiar.

      Sub-Zero: We joined in combat against Dark Kahn.


      Not too surprising, but unless they're actually gonna do another MKvsDC someday (which all other signs point toward no), then referencing that was pointless. Still, with how Netherrealm's established DC universe is pretty grimdark with corrupted heroes who still kill now and stuff, Injustice would be much more fitting in a crossover against MK than the team's first attempt of MK vs DC. I don't think there's much demand for it to happen again though. Then again, even if there was, people have wanted another Shaolin Monks or spiritual successor to it for years and years and that's still never happened. Typical WB.

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    • Eh...it wasn't really a pointless reference since most references are just for jokes, but I could see where you're coming from. -DinoLord00

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    • I laughed at some of the joke references like Kobra in one of Kano's intros in MKX, but the MKvsDC references felt more tacky, at least to me.

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    • I can't disagree with that. Those references also felt forced whereas MKX'S felt real.

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    • By the way, I wanted to ask if you think NRS will ever look back and redo the obscure characters from the past like Dairou and Mavado. -DinoLord00

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    • Nope. Boon hates much of the 3D era with the more obscure characters like those. Only thing left to hope for from that era is Onaga since he's a major villain like Shinnok and Shao Kahn.

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    • I wouldn't say never. He could very well bring a couple or more back for the fact that he's running out of ideas for new characters. Besides, the 3D era characters are still in the MK universe. It's not like they're just gone. Besides, he would give an explanation for someone to disappear.

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    • Yeah. Removing characters because you don't like them is not a good sign of story management. You make your bed, you sleep in it. You butter your bread, you eat it.

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    • Well that's just how it is with some on the team like Boon and much of the 3D era. Why else do you think most of its characters were killed off in like the prequel comics? Just because you created some characters in the past doesn't mean you're always obligated to stick by using them or not dispose of them at some point. Boon and the team seem to simply find it easier to come up with new characters people would like rather than try and revamp old ones that weren't as received. I'm not defending it, just saying it for how it is. There were some 3D era characters I kinda liked too whom I'm pretty sure will never again see the light of day.

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    • Well, I have to say that they will most likely leave the obscure characters to story cameos and references, but I wouldn't mind them being in the roster if they at least play good. For now, I kind of doubt it, until a game comes out with the full roster, which won't come out any time soon. -DinoLord00

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    • I agree that the 3D era characters can be left to be desired but if you look at it 1. not everyone has been confirmed one way or another and 2. like it's been said time and time again, death in Mortal Kombat means nothing.

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    • Dragonspyne wrote:
      I agree that the 3D era characters can be left to be desired but if you look at it 1. not everyone has been confirmed one way or another and 2. like it's been said time and time again, death in Mortal Kombat means nothing.

      Yeah. Although, regarding how death means nothing in MK, wouldn't Motaro be an exception when it comes to that? I only ask because of how difficult he is to program in gameplay.

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    • Not unless he's turned into a minotaur like in the previous timeline.

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    • A minotaur would've been fine if it was another character or race entirely, but it didn't sit well with Motaro fans, and since he later became difficult to program otherwise outside of a 2D game, it became easier to just kill him off in the long run sadly, but let's not open that can of worms again.

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    • Ridley Prime wrote:
      A minotaur would've been fine if it was another character or race entirely, but it didn't sit well with Motaro fans, and since he later became difficult to program otherwise outside of a 2D game, it became easier to just kill him off in the long run sadly, but let's not open that can of worms again.

      Yeah. Then again, he was doomed from the start, since he was such an unbalanced character in MK3.

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    • It's a real shame too considering he had a really interesting design that unfortunately kind of ruined he gameplay. -DinoLord00

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    • Yeah, he was one of the best bosses in MK. Definitely the most original.

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    • JohnsToilet
      JohnsToilet removed this reply because:
      Nonsense.
      19:02, July 16, 2017
      This reply has been removed
    • Dragonspyne wrote:
      Yeah, he was one of the best bosses in MK. Definitely the most original.

      Indeed. Although, his high-pitched roars in MK3 sounded weird. He kinda sounded like Ridley from the Metroid series.

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    • I never really played Metroid but yeah. He did have a weird roar.

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    • Dragonspyne wrote:
      I never really played Metroid but yeah. He did have a weird roar.

      Yeah. But I think the roar may have been heard in other game franchises as well. One example was in Darkstalkers 3 (the third intstallment of Capcom's Darkstalkers franchise) whenever you lose a round.

      Now that I've got that out of the way (to avoid getting off topic), this thought came to my mind regarding Onaga. I know he's a bipedal character and all (meaning two-legged), but how would he work in gameplay? The reason I ask this is because of how big and tall he is, not to mention his wings are big as well. It's kinda had me scratching my head for God knows how long.

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    • I believe you're right, about one of Ridley's battle cries also being used by creatures in other series. Even with him being my namesake character I admit it's nothing unique to him, just a generic roar. I suppose MK3 Motaro does sound similar to one of those cries, though never really thought about it.

      I've said it before, but I see a modern designed Onaga working like Gargos in the Killer Instinct reboot, minus the portal punching and minion summons... Actually, Onaga could summon one of his mummified soldiers far as the minion summon concept goes, though that would only be in one variation, going by the variation system. Like Gargos too, he'd be slow on the ground but plenty maneuverable in the air, and have some range options to compensate for the ground slowness. Pretty much the same playstyle one has always imagined for Ridley if he was ever playable in some crossover aside from the good Smash mods that exist for it.

      And Onaga likely wouldn't have some things like the slide kick move he had in the 3D era. Maybe the unblockable flame breath and throw move if he's a boss only, but otherwise he'd probably be more different now, and projectiles I reckon will work against him too now unlike in Deception after the complaints there were about him (and Motaro) for that.

      I've reluctantly come to terms though that Onaga may never return again or be used in the 2nd timeline, due to all the 3D era hate which Boon is also part of and the massive time skip MKX had, but we'll have to see.

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    • Ridley Prime wrote:
      I believe you're right, about one of Ridley's battle cries also being used by creatures in other series. Even with him being my namesake character I admit it's nothing unique to him, just a generic roar. I suppose MK3 Motaro does sound similar to one of those cries, though never really thought about it.

      I've said it before, but I see a modern designed Onaga working like Gargos in the Killer Instinct reboot, minus the portal punching and minion summons... Actually, Onaga could summon one of his mummified soldiers far as the minion summon concept goes, though that would only be in one variation, going by the variation system. Like Gargos too, he'd be slow on the ground but plenty maneuverable in the air, and have some range options to compensate for the ground slowness. Pretty much the same playstyle one has always imagined for Ridley if he was ever playable in some crossover aside from the good Smash mods that exist for it.

      And Onaga likely wouldn't have some things like the slide kick move he had in the 3D era. Maybe the unblockable flame breath and throw move if he's a boss only, but otherwise he'd probably be more different now, and projectiles I reckon will work against him too now unlike in Deception after the complaints there were about him (and Motaro) for that.

      I've reluctantly come to terms though that Onaga may never return again or be used in the 2nd timeline, due to all the 3D era hate which Boon is also part of and the massive time skip MKX had, but we'll have to see.

      No, Onaga may return in MKXI

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    • Hope you're right. Dark Raiden or Dark Emperor Liu Kang being a final battle a la Regime Superman would still be one of the lamest things ever.

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    • Ridley Prime wrote:
      I believe you're right, about one of Ridley's battle cries also being used by creatures in other series. Even with him being my namesake character I admit it's nothing unique to him, just a generic roar. I suppose MK3 Motaro does sound similar to one of those cries, though never really thought about it.

      I've said it before, but I see a modern designed Onaga working like Gargos in the Killer Instinct reboot, minus the portal punching and minion summons... Actually, Onaga could summon one of his mummified soldiers far as the minion summon concept goes, though that would only be in one variation, going by the variation system. Like Gargos too, he'd be slow on the ground but plenty maneuverable in the air, and have some range options to compensate for the ground slowness. Pretty much the same playstyle one has always imagined for Ridley if he was ever playable in some crossover aside from the good Smash mods that exist for it.

      And Onaga likely wouldn't have some things like the slide kick move he had in the 3D era. Maybe the unblockable flame breath and throw move if he's a boss only, but otherwise he'd probably be more different now, and projectiles I reckon will work against him too now unlike in Deception after the complaints there were about him (and Motaro) for that.

      I've reluctantly come to terms though that Onaga may never return again or be used in the 2nd timeline, due to all the 3D era hate which Boon is also part of and the massive time skip MKX had, but we'll have to see.

      Well, Onaga was mentioned in the final issue of the comics. Something tells me that Goro is gonna be an idiot and become the vessel for Onaga just to try and get his four arms back. Even then, what do I know.

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    • Dynamo68 wrote:
      Well, Onaga was mentioned in the final issue of the comics. Something tells me that Goro is gonna be an idiot and become the vessel for Onaga just to try and get his four arms back. Even then, what do I know.

      I reckon the comic series will be continued sometime prior to MK11, even if it has a different author/creator from the MKX comics. The Injustice comic series continued with Injustice 2, so it's safe to assume the MK comics will continue as such.

      The question of course is whether Onaga will be the next game boss, or if he'll be mostly comic only material like much of the 3D era. He could take Goro as a vessel, or... This idea hasn't been mentioned, but Goro could somehow end up harvesting Onaga's gift of regeneration and regain his arms, and then would perhaps serve Onaga for having returned what was once lost to him. Goro's other main reason for allying with Onaga of course would be for revenge against Kotal Kahn, and would see the Dragon King as more fit to rule Outworld again than Kotal.

      Oh yeah, not sure where Daegon would fit into it all, but never cared much for that bald asshole. Maybe Kenshi will somehow end up getting him on his own but that remains to be seen.

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    • True, kinda like what DC is doing with the Injustice comics. Also, Goro being the vessel for Onaga would make more sense than Reptile (in the original timeline), since he's larger than him, not to mention he's "half-human, half-dragon." Regardless, any of those other ideas you mentioned are all feasibly possible.

      Another character that was mentioned in the comics was Nitara. It was in the part just before Moloch and Drahmin got killed.

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    • Yeah, she was the one that made Havik's blood magic possible. Given how it killed Reiko though, am not sure they need to go there again with anyone with that power.

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    • Agreed. And it still irks me that Kintaro was the only one who got killed during the whole Blood Code frenzy. Kintaro's death was a mistake, and the way they offed him was shameful.

      And assuming the comics continue, we'll also likely see how Kano, Jarek, Tasia, and Tremor broke out of Kotal Kahn's dungeons.

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    • I also wondee if the shokan will remain allied with Outworld or anything about them. -DinoLord00

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    • The only reason the Shokan aren't allied with Outworld at the moment is because it's currently led by an Osh-Tekk who they see as an inferior race. If Onaga or someone had the chance to regain Outworld, they would in turn support them.

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